![]() ![]() Now let’s add a Subdivide modifier to create a more useful topology for the Retopology modifier. Most of the time this kind of geometries are imported in 3ds Max with a heavily triangulated topology, as you can see from the image below: In this case, I’ll use it to remesh an asset coming from a CAD software, like SolidWorks. These retopology tools were also used in one of our previous articles about the 3ds Max 2022 Modeling Improvements. Retopology can be used in various situations, from cleaning up an asset created with photogrammetry to remeshing a geometry downloaded online with a bad topology. Smooth recomputes the Smoothing Groups, before or after the retopology.Slice & Symmetry, useful to cut the mesh and work only a smaller part that can be mirrored once the retopology is done.ProOptimize reduces the number of polygons before computing the retopology.Mesh Cleaner, particularly useful to check the mesh for possible errors, before moving to the retopology process.Depending on the complexity of the geometry, you may need to use some of these modifiers to help the Retopology tool better understand how the object is made. 3ds Max has additional modifiers that are quite useful when preparing the object for the retopology. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |